Steve submitted a new resource:
Darksol w/ Sword of Darkness or Chaos Breaker
'Leave you in peace? I will leave you in pieces!'
(Click here to view the resource page...)
These suggestions are aimed primarily for the Force members animation screens, but perhaps some may be applicable for the enemy animations screen, also.
- Sprite preview
To help show that you are indeed editing the correct sprite. And ideally if the sprite preview could animate the two idle...
I would like to add Force member stat install codes on the resource pages in order to further help streamline new character installations and also to help users to update their characters as members are further balanced in the future.
Proposed code install format that the editor could interpret...
When enabling Extended Classes, certain essential values are either left blank or assigned quite unusual values.
Preferably, all Extended Classes should use the following settings by default:
Movement Type: Standard (currently blank)
Action Type: Default (currently 'Fire Breath')
Unarmed...
This issue does not occur in Kega Fusion, only in RetroArch when using Genesis GX Plus (unfortunately my much preferred emulator).
I have attached a zip of the ROM. Changes include (in no particular order):
- Several 'Mechanics' enabled
- Nova character slot tweaked to include sprites, stats...
A Promoted Hanzou design has been on my to-do list for so long now; I'd love to see him given the Promoted look and feel that he deserves. I've been using the Resurrection of Dark Dragon GBA remake artwork as inspiration for designs for other characters, but I have to say that I'm not a big fan...
I don't recall it ever been mentioned at any point during the game. Is it some sort of medieval prosthesis? I'm currently in the process of putting together a design brief for the Max to female heroin sprite set job, and as part of the feminisation, I'm really considering replacing the gauntlet...