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  1. Steve

    Enemy/Boss Darksol w/ Sword of Darkness or Chaos Breaker

    Steve submitted a new resource: Darksol w/ Sword of Darkness or Chaos Breaker 'Leave you in peace? I will leave you in pieces!' (Click here to view the resource page...)
  2. Steve

    Enemy/Boss Frost Giant

    Steve submitted a new resource: Frost Giant Bone-chilling! (Click here to view the resource page...)
  3. Steve

    Enemy/Boss Zeon (Revised Animation)

    Steve submitted a new resource: Zeon (Revised Animation) Get your freak on with Zeon! (Click here to view the resource page...)
  4. Steve

    Force Member Luke (Original Design)

    Steve submitted a new resource: Luke (Original Design) Come and have a Luke! (Click here to view the resource page...)
  5. Steve

    Force Member Odd Eye

    Steve submitted a new resource: Odd Eye Eye-caramba! (Click here to view the resource page...)
  6. Steve

    Enemy/Boss Wraith

    Steve submitted a new resource: Wraith Dead good! (Click here to view the resource page...)
  7. Steve

    Enemy/Boss Giant Wasp

    Steve submitted a new resource: Giant Wasp Wasp you gonna do? (Click here to view the resource page...)
  8. Steve

    Enemy/Boss Giant Crab

    Steve submitted a new resource: Giant Crab Attack its weak point for massive damage! (Click here to view the resource page...)
  9. Steve

    Enemy/Boss Elite Runefaust Soldier

    Steve submitted a new resource: Elite Runefaust Soldier Rune for your life! (Click here to view the resource page...)
  10. Steve

    Enemy/Boss Kane w/ Sword of Light and Sword of Darkness

    Steve submitted a new resource: Kane w/ Sword of Light and Sword of Darkness You Kane't handle this! (Click here to view the resource page...)
  11. Steve

    Enemy/Boss Giant Scorpion

    Steve submitted a new resource: Giant Scorpion A set with a sting in the tail! (Click here to view the resource page...)
  12. Steve

    Bug Editor crash bugs

  13. Steve

    Suggestion Methods of simplifying/improving the Animation screen(s)

    These suggestions are aimed primarily for the Force members animation screens, but perhaps some may be applicable for the enemy animations screen, also. - Sprite preview To help show that you are indeed editing the correct sprite. And ideally if the sprite preview could animate the two idle...
  14. Steve

    Suggestion Ability to import/export Force stat values only (no items, sprite values, etc.)

    I would like to add Force member stat install codes on the resource pages in order to further help streamline new character installations and also to help users to update their characters as members are further balanced in the future. Proposed code install format that the editor could interpret...
  15. Steve

    Suggestion Give all Extended Classes certain values by default

    When enabling Extended Classes, certain essential values are either left blank or assigned quite unusual values. Preferably, all Extended Classes should use the following settings by default: Movement Type: Standard (currently blank) Action Type: Default (currently 'Fire Breath') Unarmed...
  16. Steve

    Bug Entering HQ Causes Black Screen

    This issue does not occur in Kega Fusion, only in RetroArch when using Genesis GX Plus (unfortunately my much preferred emulator). I have attached a zip of the ROM. Changes include (in no particular order): - Several 'Mechanics' enabled - Nova character slot tweaked to include sprites, stats...
  17. Steve

    Promoted Hanzou sprite set suggestions

    A Promoted Hanzou design has been on my to-do list for so long now; I'd love to see him given the Promoted look and feel that he deserves. I've been using the Resurrection of Dark Dragon GBA remake artwork as inspiration for designs for other characters, but I have to say that I'm not a big fan...
  18. Steve

    Why does Max wear that gauntlet?

    I don't recall it ever been mentioned at any point during the game. Is it some sort of medieval prosthesis? I'm currently in the process of putting together a design brief for the Max to female heroin sprite set job, and as part of the feminisation, I'm really considering replacing the gauntlet...
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