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Recent content by Accumulus

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    SF2 Maptile sets

    Combinations of every map palette and tileset from Shining Force II. Check them out and maybe get new ideas for locations. Tileset library (palettes 1&12 omitted, as they are duplicates) Samples: see excellent combos such as:
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    Misc. SF2 Maptile sets

    Accumulus submitted a new resource: SF2 Maptile sets All the tiles for your mapmaking needs (Click here to view the resource page...)
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    Shining Force Eternity 1.0

    *To be patched onto a 2MB rom of Shining Force II* Looking at Shining Force II, a man wondered, "How much more could it be?" Thanks to the SF2 Disassembly, I was able to expand many aspects of the game in a pursuit to create a new framework to host the ideas of new mods. In this specific mod...
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    Shining Force Eternity

    Accumulus submitted a new resource: Shining Force Eternity A showcase of expansion (Click here to view the resource page...)
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    Shining Force II - No Rand - SF2 - NoRand toggle

    Slight update to the file; made it a remover/restorer pair of files to toggle the battles on/off. Now you can patch and un-patch the file. I tested it with several mods I ran across, and I had: Successful patches with: SFII - Gong edition SFII Maeson Shining Force 2 Requiem...
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    Shining Force II - No Rand

    Accumulus updated Shining Force II - No Rand with a new update entry: SF2 - NoRand toggle Read the rest of this update entry...
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    Shining Force II - No Rand 2.0

    I've heard people say they don't like the 'random battles' mechanic, and I thought it would be easy enough to neutralize it. I haven't seen a patch for it listed yet; so, here is a simple edit to remove random battles from the game. I hope this also allows people to customize their play...
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    Shining Force II - No Rand

    Accumulus submitted a new resource: Shining Force II - No Rand Removes random battles (Click here to view the resource page...)
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